2004 Web and Downloadable Games White Paper 
IGDA Online Games SIG 
  
Does the developer have a reputation for compelling content? 
  
Do people associate certain kinds of games with the company, and are they likely to seek 
these titles out because the games have the developer's name attached to them? 
(3) 
Intellectual Property  
What investments have been made to protect intellectual property? Anyone who is serious about 
building their brands should copyright and trademark those brands. For anyone serious in 
building a brand based business, it is worth the time and money to learn about intellectual 
property laws and to find a good intellectual property lawyer to make decisions that are in the best 
interest of the company and its brands. 
(4) 
Marketing / PR 
Online game publishers and most developers must have a focused marketing and promotions 
plan to keep the buzz alive about a given brand and company, rather than just on relying on users 
to come to them. Direct mail correspondence, coupons, loyalty/incentive programs, community 
building and other viral activities (e.g., tell a friend), philanthropy and press coverage on the 
company and games are a few examples of ways to stay fresh in the public eye. 
(5) 
Customer Service 
When a player contacts a publisher or developer, the response this player receives, whether 
positive or negative, will influence their associations with that game as well as the likelihood they 
will become a repeat customer. As such, it is very important that all communications with players 
are prompt and courteous.  
How to build a great Internet game 
Written by Nicole Lazzaro, XEO Design 
Based  on XEO Design's independent research of casual and hard core players, there are four 
key  elements  to  player  experience  design.  The  game  experience  offers  emotional  and  social 
benefits by challenging and immersing the player. Not all games offer all four of these in equal 
amounts, but the more popular games often offer some aspects of each. 
Offer Challenge 
 It is easy to tell what games my husband enjoys the most. If he screams `I hate it. I hate it. I hate 
it.' then I know he will finish and probably buy version two. If he doesn't say this, he'll put it down 
in an hour or two.   Wife of a Hardcore PC Gamer 
Many people play games to test their abilities and to grow. They like that a game requires their full 
attention and enjoy the process of building skills and improving their score. Games must balance 
player  skill  with  game  difficulty;  as  well  as  manage  player  moods,  walking  a  fine  line  between 
frustration and boredom. Players like being challenged mentally and physically, and online games 
offer mental and action challenges. Action games emphasize motion and time limits, while mental 
games focus on puzzle solving and pattern matching. Some online games such as 
Collapse
 and 
Pop  It
  offer  both  action  and  puzzle  modes.  Additionally,  players  respond  to  simple  premises  in 
online games. Make sure the goal of the game is immediate and obvious. Even if the long term 
goal such as clearing the board will take time, offer intermediate goals such as clearing a row so 
the player feels they can make progress. 
Ideally  games  should  be  easy  to  start  and  take  a  lifetime  to  master.  The  most  popular  online 
games offer a simple game mechanic in a game world that gradually increases in complexity. For 
example in 
Collapse
 it is simple to match three similar squares so players succeed right from the 
start.  As  a  player  improves,  the  game  board  and  objectives  must  change  to  maintain  a  higher 
level of challenge. Games that offer levels or challenge ladders will be played longer. Offer levels 
and other challenge ladders to maintain an appropriate level of challenge and test these changes 
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